I began my career as a 3D animator in the video game industry in Paris in 2006.
I then worked at OPA, contributing to TV ads, corporate films, and events, before joining Ogilvy-DNX in Guildford in 2013, where I collaborated on video projects for major brands.
As Creative Director at Squeezed Media, I led a team of 4 motion designers, developing expertise in storytelling, illustration, and project management.
For the past 10 years, I’ve freelanced in London and now in the south of France, focusing on motion design, animation, and independent short films, building long-term collaborations and friendships along the way.